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CHAPTER 5 |
1 2 3 4 5 6 HOME | ![]() |
Game Metrics, Vehicle Tables | |||||
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IN THIS CHAPTER
Helicopters & Fixed Wing
Ground Vehicles
Naval Vessels
Surface To Air Missiles (SAMs)
Air To Air Missiles (AIMs)
Air To Ground Missiles (ATGMs)
Unguided Rockets
Ballistic Weapon Data
5.1 Vehicle & Weapon Tables
It is not necessary to understand or digest the tables in this chapter, they are provided for the curious and can help explain certain perceived behavior of entities within the campaign.
Knowing that Black Hawk helicopters cruise at 85 knots may aid you when escorting them, or that the air radar detection range of the SA-19 is 8km and can't detect objects below 10m (approx. 40ft). A study of the data can reveal weaknesses which you can exploit during combat.
Vehicles / Entities
Cruise Speed/Altitude
Speed is in knots, altitude in meters for normal cruising flight.
Structure Points
The amount of damage an object can take before it is destroyed.
Scan Interval
Time in seconds between all sensor sweeps.
Air/Ground Threat
The higher the value, the greater the perceived threat. Entities will engage their greatest perceived threat when attacked. Thus a helicopter engaged by a Black Hawk (Air Threat value of 0.8) will continue to retaliate against it until it is attacked by an ever greater threat such as an RAH-66 Comanche (Air Threat value of 1.0).
Table 1 - Helicopters and Fighter Aircraft
Note: All ranges in Meters unless specified.
Name | Cruise Speed | Cruise Alt | Structure Points | Recon Range | Ground Scan Range | Air Scan Range | Scan Interval | Air Threat | Ground Threat |
---|---|---|---|---|---|---|---|---|---|
AH-64D Longbow | 110 | 40 | 600 | 5,000 | 5,000 | 5,000 | 10 | 1 | 1 |
Mi-28 Havoc | 110 | 40 | 600 | 5,000 | 5,000 | 5,000 | 10 | 1 | 1 |
RAH-66 Comanche | 100 | 40 | 500 | 5,000 | 5,000 | 5,000 | 10 | 1 | 1 |
Ka-52 Hokum | 90 | 40 | 650 | 5,000 | 5,000 | 5,000 | 10 | 1 | 1 |
UH-60 Black Hawk | 85 | 40 | 650 | 5,000 | 5,000 | 5,000 | 10 | 0.8 | 1 |
Mi-24D Hind | 80 | 40 | 650 | 5,000 | 5,000 | 5,000 | 10 | 0.8 | 1 |
OH-58D Kiowa Warrior | 120 | 15 | 600 | 5,000 | 4,500 | 3,000 | 10 | 1 | 1 |
MV-22 Osprey | 280 | 100 | 600 | 3,000 | 0 | 0 | 10 | 0 | 0 |
AH-1T Sea Cobra | 110 | 15 | 600 | 5,000 | 4,000 | 3,000 | 10 | 1 | 1 |
AH-1W Super Cobra | 110 | 15 | 600 | 5,000 | 4,000 | 3,000 | 10 | 1 | 1 |
CH-53E Super Stallion | 85 | 50 | 600 | 3,000 | 0 | 0 | 10 | 0 | 0 |
CH-46E Sea Knight | 70 | 40 | 750 | 3,000 | 0 | 0 | 10 | 0 | 0 |
Ka-29 Helix B | 75 | 40 | 750 | 5,000 | 5,000 | 0 | 10 | 0 | 1 |
CH-3 Jolly Green Giant | 70 | 40 | 800 | 3,000 | 0 | 0 | 10 | 0 | 0 |
Mi-17 Hip | 75 | 40 | 800 | 5,000 | 5,000 | 0 | 10 | 0 | 1 |
CH-47D Chinook | 70 | 100 | 800 | 3,000 | 0 | 0 | 10 | 0 | 0 |
Mi-6 Hook | 70 | 100 | 1,000 | 3,000 | 0 | 0 | 10 | 0 | 0 |
A-10A Thunderbolt | 300 | 700 | 850 | 6,000 | 5,000 | 5,000 | 10 | 0.8 | 1 |
Su-25 Frogfoot | 300 | 700 | 850 | 6,000 | 5,000 | 5,000 | 10 | 0.8 | 1 |
F-16 Fighting Falcon | 450 | 900 | 700 | 10,000 | 10,000 | 10,000 | 10 | 1 | 1 |
MiG-29 Fulcrum | 450 | 900 | 700 | 10,000 | 10,000 | 10,000 | 10 | 1 | 1 |
AV-8B Harrier | 350 | 800 | 700 | 6,000 | 5,000 | 5,000 | 10 | 0.8 | 1 |
Yak-41 Freestyle | 350 | 800 | 700 | 6,000 | 5,000 | 5,000 | 10 | 0.8 | 1 |
F/A-18 Hornet | 450 | 1,000 | 700 | 10,000 | 10,000 | 10,000 | 10 | 1 | 1 |
Su-33 Flanker | 450 | 1,000 | 700 | 10,000 | 10,000 | 10,000 | 10 | 1 | 1 |
C-17 Globemaster III | 240 | 700 | 850 | 3,000 | 0 | 0 | 10 | 0 | 0 |
IL-76MD Candid-B | 240 | 700 | 850 | 3,000 | 0 | 0 | 10 | 0 | 0 |
C-130J Hercules II | 260 | 700 | 850 | 3,000 | 0 | 0 | 10 | 0 | 0 |
An-128B Cub | 260 | 700 | 850 | 3,000 | 0 | 0 | 10 | 0 | 0 |
Table 2 - Ground Vehicles
Name | Speed | Type | Structure Points | Recon Range | Ground Scan Range | Air Scan Range | Scan Interval | Air Search Min | Air Search Max | Air Threat | Ground Threat |
---|---|---|---|---|---|---|---|---|---|---|---|
M1A2 Abrams | 20 | Tracked | 1,500 | 2,000 | 4000 | 2,000 | 15 | 10 | 1,000 | 0.333 | 1 |
T-80U | 20 | Tracked | 1,350 | 2,000 | 4000 | 2,000 | 15 | 10 | 1,000 | 0.333 | 1 |
M2A2 Bradley | 20 | Tracked | 1,000 | 3,000 | 4000 | 4,000 | 15 | 10 | 2,000 | 0.666 | 1 |
BMP-2 | 20 | Tracked | 1,000 | 3,000 | 4000 | 4,000 | 15 | 10 | 2,000 | 0.666 | 1 |
BMP-3 | 20 | Tracked | 1,000 | 2,000 | 5000 | 2,000 | 15 | 10 | 2,000 | 0.666 | 1 |
M113A2 | 20 | Tracked | 800 | 2,000 | 0 | 2,000 | 15 | 10 | 1,000 | 0.333 | 0 |
BTR-80 | 20 | Wheeled | 800 | 2,000 | 0 | 2,000 | 15 | 10 | 1,000 | 0.333 | 0 |
M1025 HumVee | 20 | Wheeled | 650 | 1,000 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
BRDM-2 | 20 | Wheeled | 650 | 1,000 | 0 | 2,000 | 15 | 10 | 2,000 | 0.333 | 0 |
M109A2 | 20 | Tracked | 600 | 2,000 | 0 | 2,000 | 15 | 10 | 1,000 | 0.333 | 0 |
2S19 | 20 | Tracked | 600 | 1,000 | 0 | 2,000 | 15 | 10 | 1,000 | 0.333 | 0 |
M270 MLRS | 20 | Tracked | 700 | 2,000 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
BM-21 Grad | 20 | Wheeled | 700 | 2,000 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
M163 Vulcan | 20 | Wheeled | 600 | 2,000 | 0 | 2,000 | 15 | 10 | 1,000 | 0.666 | 0 |
SA-19 Grison | 20 | Tracked | 600 | 6,000 | 0 | 8,000 | 15 | 10 | 4,000 | 1 | 0 |
M1037 Avenger | 20 | Wheeled | 600 | 4,000 | 0 | 5,000 | 15 | 10 | 3,000 | 1 | 0 |
M48A1 Chaparral | 20 | Wheeled | 600 | 4,000 | 0 | 5,000 | 15 | 10 | 3,000 | 1 | 0 |
SA-13 Gopher | 20 | Wheeled | 600 | 3,000 | 0 | 5,000 | 15 | 10 | 3,000 | 1 | 0 |
M998 HumVee | 20 | Wheeled | 350 | 1,000 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
UAZ-469B | 20 | Wheeled | 350 | 1,000 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
M923A1 Big Foot | 20 | Wheeled | 350 | 1,000 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Ural-4320 | 20 | Wheeled | 300 | 1,000 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
M978 HEMTT | 20 | Wheeled | 300 | 1,000 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Ural Fuel Tanker | 20 | Wheeled | 300 | 1,000 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Infantry | 0 | Foot | 20 | 1,000 | 0 | 5,000 | 15 | 5 | 3,000 | 1 | 0 |
Note: Tanks and other armoured vehicles have between 6 to 8 smoke grenades.
Table 3 - Ships
Name | Speed (knots) |
Structure Points | Recon Range | Air Scan Range | Scan Interval | Air Search Min | Air Search Max | Air Threat | Ground Threat |
---|---|---|---|---|---|---|---|---|---|
Tarawa Class | 24 | 12,000 | 8,000 | 10,000 | 15 | 10 | 5,000 | 1 | 0 |
Kiev Class | 32 | 15,000 | 8,000 | 10,000 | 15 | 10 | 5,000 | 1 | 0 |
Oliver Hazard Perry Class | 29 | 8,000 | 6,000 | 10,000 | 15 | 10 | 5,000 | 1 | 0 |
Krivak II Class | 32 | 8,000 | 6,000 | 10,000 | 15 | 10 | 5,000 | 1 | 0 |
Landing Craft Utility | 8 | 1,000 | 1,000 | 0 | 0 | 0 | 0 | 0 | 0 |
LCAC (air cushion) | 8 | 1,000 | 1,000 | 0 | 0 | 0 | 0 | 0 | 0 |
Aist Class | 8 | 1,000 | 1,000 | 2,000 | 15 | 10 | 1,000 | 0.66 | 0 |
Ammunition and Explosives
Damage Soft/Hard
Objects are categorized as either soft or hard targets. These values indicate the amount of damage they transfer to either soft or hard objects. For example, a Stinger will do 300 points of damage to a soft target such as a helicopter, but no damage to a hard target such as a city block.
Guidance IR Passive Infra-red Lsr Active Laser R(s) Radar (semi-active) RC Radio Command Wg Wire Guided
Table 4 - Surface To Air Missiles (SAMs)
Name | Damage Soft | Damage Hard | Guidance | Seeker FOV | Weight | Min Range | Max Range | Velocity | G Max | Burn Time | Cruise Time |
---|---|---|---|---|---|---|---|---|---|---|---|
Chaparral | 300 | 0 | IR | 120 | 0 | 500 | 5,000 | 850 | 15 | 5.437 | 3.004 |
FIM-92A Stinger | 300 | 0 | IR | 80 | 0 | 500 | 5,000 | 680 | 15 | 4.281 | 5.055 |
SM-1MR Standard | 300 | 0 | R (s) | 120 | 0 | 500 | 30,000 | 850 | 10 | 8.155 | 30.977 |
Sea Sparrow | 300 | 0 | R (s) | 120 | 0 | 500 | 55,000 | 850 | 10 | 8.155 | 60.389 |
SA-7 Grail | 300 | 0 | IR | 60 | 0 | 500 | 3,200 | 510 | 15 | 3.126 | 4.558 |
SA-13 Gopher | 400 | 0 | IR | 50 | 0 | 500 | 5,000 | 510 | 10 | 4.689 | 7.230 |
SA-19 Grison SAM | 450 | 0 | RC | 60 | 0 | 500 | 8,000 | 890 | 15 | 5.708 | 5.974 |
SA-N-3 Goblet | 350 | 0 | RC | 90 | 0 | 500 | 24,000 | 952 | 10 | 9.195 | 20.371 |
SA-N-4 Gecko | 400 | 0 | RC | 90 | 0 | 500 | 12,000 | 850 | 10 | 8.155 | 9.800 |
Table 5 - Air To Air Missiles (AIMs)
Name | Damage Soft | Damage Hard | Guidance | Seeker FOV | Weight | Min Range | Max Range | Velocity | G Max | Burn Time | Cruise Time |
---|---|---|---|---|---|---|---|---|---|---|---|
AIM-92 Stinger | 550 | 0 | IR | 80 | 13.6 | 500 | 5,000 | 680 | 15 | 4.281 | 5.055 |
AIM-9M Sidewinder | 1000 | 0 | IR | 80 | 0 | 500 | 18,000 | 850 | 15 | 5.437 | 18.298 |
AIM-120 AMRAAM | 1400 | 50 | R (a) | 90 | 0 | 500 | 65,000 | 1300 | 15 | 8.495 | 45.589 |
Igla-V | 550 | 0 | IR | 60 | 18.2 | 500 | 5,200 | 850 | 15 | 5.437 | 3.239 |
AA-8A Aphid | 1132 | 40 | IR | 60 | 0 | 500 | 10,000 | 1000 | 15 | 6.456 | 6.611 |
AA-8B Aphid | 0 | 0 | R (s) | 60 | 0 | 500 | 15,000 | 1000 | 15 | 6.456 | 11.611 |
AA-10A Alamo | 1220 | 40 | R (s) | 60 | 0 | 500 | 40,000 | 1500 | 15 | 9.854 | 21.575 |
AA-10B Alamo | 1250 | 40 | IR | 60 | 0 | 500 | 20,000 | 1500 | 15 | 9.854 | 8.242 |
AA-11 Archer | 1300 | 40 | IR | 60 | 0 | 500 | 30,000 | 850 | 15 | 5.437 | 32.416 |
Table 6 - Air To Ground Missiles (ATGMs)
Name | Damage Soft | Damage Hard | Guidance | Seeker FOV | Weight | Min Range | Max Range | Velocity | G Max | Burn Time | Cruise Time |
---|---|---|---|---|---|---|---|---|---|---|---|
AGM-114L Hellfire | 2,000 | 2,000 | R (a) | 60 | 45 | 500 | 8,000 | 442 | 10 | 3.996 | 15.876 |
AGM-114K Hellfire II | 2,000 | 2,000 | Lsr | 60 | 45 | 500 | 8,000 | 442 | 10 | 3.996 | 15.876 |
AGM-65D Maverick | 3,000 | 3,000 | IR | 20 | 0 | 500 | 24,000 | 340 | 5 | 5.912 | 67.197 |
AGM-65F Maverick | 3,000 | 3,000 | IR | 20 | 0 | 50 | 24,000 | 340 | 5 | 5.912 | 67.197 |
Ataka | 2,000 | 2,000 | RC | 50 | 42.5 | 500 | 6,000 | 400 | 10 | 3.568 | 12.993 |
Vikhr | 2,500 | 2,500 | Lsr | 50 | 0 | 500 | 8,000 | 400 | 10 | 3.568 | 17.993 |
AT-5 Spandrel | 802 | 802 | R (s) | 15 | 0 | 100 | 4,000 | 300 | 5 | 5.097 | 10,360 |
AT-6 Spiral | 744 | 744 | RC | 40 | 0 | 500 | 7,000 | 340 | 10 | 2.956 | 18.893 |
AT-10 Stabber | 440 | 440 | Lsr | 20 | 0 | 100 | 5,000 | 300 | 5 | 5.097 | 13,694 |
AT-11 Sniper | 688 | 688 | Lsr | 20 | 0 | 100 | 4,000 | 300 | 5 | 5.097 | 10,360 |
AS-10 Karen | 1,000 | 1,000 | IR | 20 | 0 | 500 | 10,000 | 340 | 5 | 5.912 | 26.021 |
AS-14 Kedge | 6,354 | 6,354 | Lsr | 20 | 0 | 500 | 40,000 | 340 | 5 | 5.912 | 114.256 |
M220 Tow 2B | 1,017 | 1,017 | Wg | 30 | 0 | 100 | 3,750 | 300 | 5 | 5.097 | 9.527 |
Table 7 - Unguided Rockets
Name | Damage Soft | Damage Hard | Weight | Min Range | Max Range | Velocity | G Max | Burn Time | Cruise Time |
---|---|---|---|---|---|---|---|---|---|
Hydra 70 M255 | 500 | 120 | 6 | 100 | 5,000 | 850 | 30 | 2.718 | 4.443 |
Hydra 70 M261 | 600 | 400 | 6 | 100 | 5,000 | 850 | 30 | 2.718 | 4.443 |
LAU-69/A | 450 | 50 | 0 | 100 | 5,000 | 850 | 30 | 2.718 | 4.443 |
S-5 | 200 | 30 | 0 | 100 | 3,000 | 700 | 30 | 2.209 | 3.103 |
S-8 | 400 | 200 | 11.3 | 100 | 4,000 | 750 | 30 | 2.379 | 4.065 |
S-13 | 600 | 400 | 68 | 100 | 6,000 | 800 | 30 | 2.548 | 6.146 |
Table 8 - Ballistic Weapon Data
Rate Of Fire/Burst Duration
The rate of fire is the number of rounds capable of being fired per minute. The "Burst Duration" is the length of time this ammunition will be fired, typically 3 seconds.
Therefore a weapon capable of 1,000 rounds per minute fired in a three second burst, will fire 50 rounds of ammunition. Each impacting round will deliver the appropriate amount of hard or soft damage.
Muzzle Velocity
In meters per second.
Name | Damage Soft | Damage Hard | Weight | Min Range | Max Range | Muzzle Velocity | Rate Of Fire | Burst Duration |
---|---|---|---|---|---|---|---|---|
12.7mm Round | 4 | 0 | 0 | 0 | 1,800 | 600 | 1,000 | 3 |
M61A1 20mm Round | 12 | 0 | 0 | 0 | 1,600 | 884 | 1,000 | 3 |
M197 20mm Round | 12 | 0 | 0 | 0 | 1,600 | 884 | 1,500 | 3 |
GAU-12/U 25mm Round | 15 | 3 | 0 | 0 | 1,600 | 1,051 | 1,650 | 3 |
M242 25mm Round | 16 | 6 | 0 | 0 | 3,500 | 1,000 | 1,000 | 3 |
GAU-8/A 30mm Round | 100 | 100 | 0 | 0 | 1,200 | 1,030 | 2,100 | 3 |
M230 30mm Round | 30 | 15 | 495 | 0 | 1,200 | 792 | 625 | 3 |
M75 76mm Round* | 450 | 450 | 0 | 2,571 | 4,000 | 198 | 1 | 0 |
M256 120mm Round | 634 | 634 | 0 | 0 | 4,000 | 247 | 1 | 0 |
M284 155mm Round | 1,610 | 1,610 | 0 | 0 | 30,000 | 542 | 1 | 0 |
M270 227mm Rocket | 8,000 | 8,000 | 0 | 15,801 | 31,600 | 556 | 1 | 0 |
12.7mm Round | 4 | 0 | 0 | 0 | 1,800 | 600 | 1,000 | 3 |
9-A-624 12.7mm Round | 5 | 0 | 0 | 0 | 1,500 | 600 | 4,000 | 3 |
14.5mm Round | 6 | 0 | 0 | 0 | 1,600 | 600 | 1,000 | 3 |
GSh-23L 23mm Round | 25 | 8 | 200 | 0 | 2,000 | 930 | 1,000 | 3 |
GSh-301 30mm Round | 40 | 25 | 0 | 0 | 1,600 | 800 | 1,000 | 3 |
2A38M 30mm Round | 25 | 10 | 0 | 0 | 2,500 | 1,200 | 1,000 | 3 |
2A42 30mm Round | 30 | 15 | 0 | 0 | 4,000 | 1,000 | 300 | 3 |
2A42 30mm HE Round | 30 | 15 | 1,000 | 0 | 2,000 | 1,000 | 300 | 3 |
2A42 30mm AP Round | 25 | 25 | 1,000 | 0 | 2,000 | 1,000 | 300 | 3 |
2A72 30mm Round | 30 | 15 | 0 | 0 | 2,000 | 800 | 1,000 | 3 |
AO-17A 30mm Round | 30 | 15 | 0 | 0 | 1,500 | 1,000 | 100 | 3 |
ADMG-630 30mm Round | 30 | 15 | 0 | 0 | 1,500 | 800 | 1,000 | 3 |
76mm Round | 450 | 450 | 0 | 0 | 4,000 | 198 | 1 | 0 |
100mm Round | 650 | 650 | 0 | 0 | 4,000 | 198 | 1 | 0 |
2K23 100mm Round | 650 | 650 | 0 | 0 | 4,000 | 198 | 1 | 0 |
BM-21 122mm Rocket | 1,400 | 1,400 | 0 | 5,209 | 30,000 | 542 | 1 | 0 |
2A46M1 125mm Round | 688 | 688 | 0 | 0 | 4,000 | 289 | 1 | 0 |
2A65 152mm Round | 1,548 | 1,548 | 0 | 0 | 24,000 | 485 | 1 | 0 |
Chaff | 0 | 0 | 0 | 0 | 0 | 25 | 1 | 3 |
Flare | 0 | 0 | 0 | 0 | 0 | 25 | 1 | 3 |
Smoke Granade | 0 | 0 | 0 | 0 | 0 | 6 | 1 | 45 |
Hokum Ejection Debris Damage
All ejected elements from a Hokum ejection will do 550 points of soft damage.
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Enemy Engaged - Comanche vs Hokum Strategy Guide | ![]() |
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